• Minimum 2 years of industry experience.
  • Must know fundamental principles of animation.
  • Proficient in animating in any of these software packages: Flash/Spine.
  • Should have good communication skills.
  • Technically strong and have excellent knowledge of using filters in flash for effects.
  • Positive attitude, great communication and team working skills.

Roles and Responsibilities :

  • Create quality animation using digital tools for Game Art and other related projects.
  • Work closely with Art Directors and Animation Supervisors.
  • Plan shots with an understanding of story/character context.
  • Implement changes and complete shots in accordance with production schedule.
  • Solve problems creatively and quickly.

or apply through email: